343 Industries’ concepts for Halo 4 have been similar to what Bungie had deliberate, in line with one of the most unique creators

0

Marcus Lehto, co-creator of the unique Halo (Bungie) video games, just lately spoke about probably the most Bungie’s unique concepts for Halo 4. He defined that those concepts have been no other from the ones 343 Industries ended up working when he took over the reins of the Halo franchise.

In an interview for the YouTube channel HiddenXperiea, Lehto mentioned that the corporate took the whole thing into consideration prior to deciding to make the prequel recreation, Halo: Succeed in: “We meditate somewhat. We ended Halo 3 with ‘Wake me up when you want me’. And we knew that if we have been going to leap into historical past [del Jefe Maestro] past Halo 3, it was once going to be a really perfect trilogy“Lehto mentioned.

As a final hotel, Bungie’s concepts were not “so other from what [343 Industries] ended up doingHowever we knew that if we ventured into that, it will had been much more than we may have tackled with Microsoft.

Bungie opted to make a recreation concerning the Caída de Succeed in it did not even big name the Grasp Leader. Moreover, the sport was once a prequel, as its tale led without delay to the start of the Grasp Leader’s narrative in Halo: Battle Developed (2001). Bungie then parted techniques with Microsoft, branching out to create Future, whilst Microsoft shaped 343 Industries to begin a brand new trilogy of Halo video games, beginning with Halo 4.

343 is lately running on Halo Countless, the 3rd bankruptcy within the Reclaimer saga. As soon as once more starring the Grasp Leader, Halo Countless is deliberate for this 12 months, even though it was once initially supposed to be an Xbox Collection X | S release identify.

See also  Crystals. Summary trailer